3DClip was a pretty alarming loudenator!
It had six controls. LOUDER, Highs Retain, Highs Voicing, Lows Retain, Lows Voicing, and Max Clip Level. It was the introduction of Slate FG-X style techniques to Airwindows clipping.
That means a specific thing. Back in the day, when the FG-X hype was at its peak (I was trying to save up for surgery for a cat with a tumor, and the cat later died for lack of this surgery so I did not like this hype that was directed straight at clippers such as my ADClip), I was studying what that plugin did to get its impressive loudnesses, and why it broke up when pushed too far.
Turns out it stored up energy to release elsewhere in the sound—and 3DClip was my way of doing that more primitively. Why make a sophisticated, CPU-hungry and fragile thing to do this when you can simply sneak the energy back in using Haas effect to mask its presence?
And so the Airwindows alternate technique was born. It bears no resemblance to the much more complicated FG-X method of doing this, but it works about as well.
3DClip runs one sample of latency.